Özkan Sayın

About Me


I am a software engineer with a passion for game development. I have more than three years of experience in Unity, gathered by taking on outsource projects or working with good friends on our own games. I love prototyping game ideas, developing reusable systems and creating [sometimes barely necessary] editor tools.

I am also an apprentice academician, who loves [almost] every aspect of academia; enjoying classes of inspiring professors, giving lectures, and tackling puzzles of computer science. I have worked as a research assistant for Izmir University of Economics for three semesters and was teaching assistant for various classes, including database management systems, game development and microprocessors.

In addition, I enjoy working on web development, from database modelling to the methods of delivering content to clients. I have worked for Sınavo for three and a half years during which I mastered on SQL and NoSQL database management systems, worked with different web-server architectures and used various JavaScript libraries.

More information about my experiences can be found on work page.

Education


Interests


  • Game Development

    • Unity
    • Artificial Intelligence
    • Virtual Reality
  • Computer Science

    • Artificial Intelligence
    • Constraint Satisfaction Problems
    • Complexity Theory
    • Swarm Intelligence
  • Web Development

    • Big Data
    • Databases (SQL-NoSQL [Mongodb, Neo4j])
    • Webservers (Node.js, ASP.NET)
    • Javascript Libraries (JQuery, AngularJS)